LATIN SMALL LETTER A WITH CIRCUMFLEX AND DOT BELOW·U+1EAD

Character Information

Code Point
U+1EAD
HEX
1EAD
Unicode Plane
Basic Multilingual Plane
Category
Lowercase Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 BA AD
11100001 10111010 10101101
UTF16 (big Endian)
1E AD
00011110 10101101
UTF16 (little Endian)
AD 1E
10101101 00011110
UTF32 (big Endian)
00 00 1E AD
00000000 00000000 00011110 10101101
UTF32 (little Endian)
AD 1E 00 00
10101101 00011110 00000000 00000000
HTML Entity
ậ
URI Encoded
%E1%BA%AD

Description

U+1EAD, the Latin Small Letter A with Circumflex and Dot Below, is a specialized Unicode character that serves an essential role in digital text representation. It is primarily used in typography for the orthography of certain languages, particularly in regional dialects or specific alphabets where such characters are necessary to convey accurate pronunciation or meaning. This character combines two diacritical marks - a circumflex accent and a dot below the letter 'a' - which can be seen in the writing systems of various indigenous or minority languages. The circumflex, originally denoting palatalization in French, has been adapted for different purposes across diverse linguistic contexts. In the technical realm, U+1EAD facilitates the accurate representation and encoding of these unique characters for digital communication and preservation, thereby ensuring that cultural diversity and linguistic nuances are not lost in the digital age.

How to type the symbol on Windows

Hold Alt and type 7853 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1EAD. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1EAD to binary: 00011110 10101101. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10111010 10101101