LATIN SMALL LETTER Y WITH GRAVE·U+1EF3

Character Information

Code Point
U+1EF3
HEX
1EF3
Unicode Plane
Basic Multilingual Plane
Category
Lowercase Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 BB B3
11100001 10111011 10110011
UTF16 (big Endian)
1E F3
00011110 11110011
UTF16 (little Endian)
F3 1E
11110011 00011110
UTF32 (big Endian)
00 00 1E F3
00000000 00000000 00011110 11110011
UTF32 (little Endian)
F3 1E 00 00
11110011 00011110 00000000 00000000
HTML Entity
ỳ
URI Encoded
%E1%BB%B3

Description

The Unicode character U+1EF3 represents the Latin small letter y with grave (ỳ). This typographical character is primarily used within digital texts to indicate a lowercase 'y' that has been accented by a grave mark, which modifies its pronunciation and function in various languages. In linguistic and cultural contexts, the character U+1EF3 is most commonly observed in Romance languages such as French, where it denotes a distinct sound from the unaccented 'y'. This accentuation serves as an important aspect of phonetic and orthographic conventions that dictate word pronunciation and meaning. Technically, U+1EF3 falls under the range of Unicode's Latin Extended-A block, which is a subset of the more extensive Latin alphabet used in digital text to encompass numerous language nuances worldwide.

How to type the symbol on Windows

Hold Alt and type 7923 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1EF3. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1EF3 to binary: 00011110 11110011. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10111011 10110011