LATIN CAPITAL LETTER A WITH INVERTED BREVE·U+0202

Ȃ

Character Information

Code Point
U+0202
HEX
0202
Unicode Plane
Basic Multilingual Plane
Category
Uppercase Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
C8 82
11001000 10000010
UTF16 (big Endian)
02 02
00000010 00000010
UTF16 (little Endian)
02 02
00000010 00000010
UTF32 (big Endian)
00 00 02 02
00000000 00000000 00000010 00000010
UTF32 (little Endian)
02 02 00 00
00000010 00000010 00000000 00000000
HTML Entity
Ȃ
URI Encoded
%C8%82

Description

The Unicode character U+0202, known as the "LATIN CAPITAL LETTER A WITH INVERTED BREVE," holds a unique position in typography and digital text representation. This character is primarily used to depict the Spanish letter "A" (A), which has a distinct pronunciation compared to the standard Latin alphabet "A." The inverted breve, a diacritical mark represented by the upside-down semicircle over the letter, signifies an open-mid back unrounded vowel sound. It is crucial for accurate transcription of Spanish and other Romance language texts, as it differentiates homophones and conveys phonetic nuances. In digital text, the U+0202 character ensures that the intended pronunciation is conveyed accurately, which can be particularly important in fields such as linguistics, translations, and language learning.

How to type the Ȃ symbol on Windows

Hold Alt and type 0514 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character Ȃ has the Unicode code point U+0202. In UTF-8, it is encoded using 2 bytes because its codepoint is in the range of 0x0080 to 0x07ff.

    Therefore we know that the UTF-8 encoding will be done over 11 bits within the final 16 bits and that it will have the format: 110xxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+0202 to binary: 00000010 00000010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11001000 10000010