LATIN CAPITAL LETTER E WITH DOUBLE GRAVE·U+0204

Ȅ

Character Information

Code Point
U+0204
HEX
0204
Unicode Plane
Basic Multilingual Plane
Category
Uppercase Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
C8 84
11001000 10000100
UTF16 (big Endian)
02 04
00000010 00000100
UTF16 (little Endian)
04 02
00000100 00000010
UTF32 (big Endian)
00 00 02 04
00000000 00000000 00000010 00000100
UTF32 (little Endian)
04 02 00 00
00000100 00000010 00000000 00000000
HTML Entity
Ȅ
URI Encoded
%C8%84

Description

The Unicode character U+0204, known as "LATIN CAPITAL LETTER E WITH DOUBLE GRAVE", is a typographical representation of the letter 'E' with an added diacritical mark, specifically two grave accents. In digital text, this character is typically used to denote the phoneme /ɛː/ in languages such as Romanian, where it is represented by the sequence "Ê". The double grave accent distinguishes it from the single grave accent, which represents the different phoneme /e/. While this character has a specific role within certain linguistic contexts, its usage is relatively limited compared to other characters within the Latin alphabet. Nonetheless, it serves an important function in accurately representing the unique phonetic and phonological properties of certain words in languages that employ it.

How to type the Ȅ symbol on Windows

Hold Alt and type 0516 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character Ȅ has the Unicode code point U+0204. In UTF-8, it is encoded using 2 bytes because its codepoint is in the range of 0x0080 to 0x07ff.

    Therefore we know that the UTF-8 encoding will be done over 11 bits within the final 16 bits and that it will have the format: 110xxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+0204 to binary: 00000010 00000100. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11001000 10000100