LATIN SMALL LETTER B WITH STROKE·U+0180

ƀ

Character Information

Code Point
U+0180
HEX
0180
Unicode Plane
Basic Multilingual Plane
Category
Lowercase Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
C6 80
11000110 10000000
UTF16 (big Endian)
01 80
00000001 10000000
UTF16 (little Endian)
80 01
10000000 00000001
UTF32 (big Endian)
00 00 01 80
00000000 00000000 00000001 10000000
UTF32 (little Endian)
80 01 00 00
10000000 00000001 00000000 00000000
HTML Entity
ƀ
URI Encoded
%C6%80

Description

U+0180, also known as LATIN SMALL LETTER B WITH STROKE, is a unique typographical character in the Unicode standard. It is primarily used in digital text to represent a lowercase letter that features a single horizontal stroke through the vertical bar of the letter "b". This specific character can be found within the Latin Extended-A block and holds significance for those working with linguistic or cultural contexts where it may be used as part of a particular alphabet or orthography. Although its usage is relatively uncommon in everyday digital text, the LATIN SMALL LETTER B WITH STROKE serves an essential role in accurately representing certain language systems and maintaining typographic integrity for those specific applications.

How to type the ƀ symbol on Windows

Hold Alt and type 0384 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character ƀ has the Unicode code point U+0180. In UTF-8, it is encoded using 2 bytes because its codepoint is in the range of 0x0080 to 0x07ff.

    Therefore we know that the UTF-8 encoding will be done over 11 bits within the final 16 bits and that it will have the format: 110xxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+0180 to binary: 00000001 10000000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11000110 10000000