LATIN SMALL LETTER TONE SIX·U+0185

ƅ

Character Information

Code Point
U+0185
HEX
0185
Unicode Plane
Basic Multilingual Plane
Category
Lowercase Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
C6 85
11000110 10000101
UTF16 (big Endian)
01 85
00000001 10000101
UTF16 (little Endian)
85 01
10000101 00000001
UTF32 (big Endian)
00 00 01 85
00000000 00000000 00000001 10000101
UTF32 (little Endian)
85 01 00 00
10000101 00000001 00000000 00000000
HTML Entity
ƅ
URI Encoded
%C6%85

Description

U+0185, the Latin Small Letter Tone Six, plays a significant role in digital text communication, particularly within certain Slavic languages that employ tonal accents. This character is part of the Unicode Standard, which aims to provide a unique code for every character used in written human language. The Latin Small Letter Tone Six is utilized in various alphabets, such as Old Church Slavonic and certain dialects of the Czech and Slovak languages. In these contexts, it denotes the sixth tone, adding an auditory dimension to written words and enabling readers to discern the intended pronunciation. By accurately representing tonal distinctions, U+0185 contributes to clarity in communication across different linguistic communities that employ tonal accents.

How to type the ƅ symbol on Windows

Hold Alt and type 0389 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character ƅ has the Unicode code point U+0185. In UTF-8, it is encoded using 2 bytes because its codepoint is in the range of 0x0080 to 0x07ff.

    Therefore we know that the UTF-8 encoding will be done over 11 bits within the final 16 bits and that it will have the format: 110xxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+0185 to binary: 00000001 10000101. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11000110 10000101