LATIN SMALL LETTER Z WITH STROKE·U+01B6

ƶ

Character Information

Code Point
U+01B6
HEX
01B6
Unicode Plane
Basic Multilingual Plane
Category
Lowercase Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
C6 B6
11000110 10110110
UTF16 (big Endian)
01 B6
00000001 10110110
UTF16 (little Endian)
B6 01
10110110 00000001
UTF32 (big Endian)
00 00 01 B6
00000000 00000000 00000001 10110110
UTF32 (little Endian)
B6 01 00 00
10110110 00000001 00000000 00000000
HTML Entity
ƶ
URI Encoded
%C6%B6

Description

U+01B6, or the Latin Small Letter Z with Stroke, is a specialized character in Unicode used to represent an alternative form of the letter 'z'. It is primarily utilized in digital text for typographical purposes, often serving as a decorative or artistic choice. While not commonly found in everyday language use, it has cultural and linguistic significance in certain regions. In some Slavic languages, such as Old Church Slavonic and Old Bulgarian, the letter represents a distinct phoneme that does not exist in modern Slavic languages. The Latin Small Letter Z with Stroke is also occasionally used in typeface design to differentiate a font or to convey a specific aesthetic. As with any specialized character in Unicode, it serves as an essential tool for maintaining linguistic accuracy and preserving the richness of historical texts and typography.

How to type the ƶ symbol on Windows

Hold Alt and type 0438 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character ƶ has the Unicode code point U+01B6. In UTF-8, it is encoded using 2 bytes because its codepoint is in the range of 0x0080 to 0x07ff.

    Therefore we know that the UTF-8 encoding will be done over 11 bits within the final 16 bits and that it will have the format: 110xxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+01B6 to binary: 00000001 10110110. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11000110 10110110