TRADE MARK SIGN·U+2122

Character Information

Code Point
U+2122
HEX
2122
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 84 A2
11100010 10000100 10100010
UTF16 (big Endian)
21 22
00100001 00100010
UTF16 (little Endian)
22 21
00100010 00100001
UTF32 (big Endian)
00 00 21 22
00000000 00000000 00100001 00100010
UTF32 (little Endian)
22 21 00 00
00100010 00100001 00000000 00000000
HTML Entity
™
URI Encoded
%E2%84%A2

Description

The Unicode character U+2122 is the TRADE MARK SIGN. It is commonly used in digital text to denote a specific symbol or brand as proprietary to its owner. This character plays a crucial role in intellectual property law, where it helps protect trademarks from unauthorized use and infringement. The TRADE MARK SIGN has been a part of the ISO/IEC 10646 international standard since its inception in 2000, ensuring consistent representation across various platforms and devices. It is often used in conjunction with other characters to create registered trademark symbols (®) and service mark symbols (℠).

How to type the symbol on Windows

Hold Alt and type 8482 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2122. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2122 to binary: 00100001 00100010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10000100 10100010