LIMBU LETTER WA·U+1918

Character Information

Code Point
U+1918
HEX
1918
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 A4 98
11100001 10100100 10011000
UTF16 (big Endian)
19 18
00011001 00011000
UTF16 (little Endian)
18 19
00011000 00011001
UTF32 (big Endian)
00 00 19 18
00000000 00000000 00011001 00011000
UTF32 (little Endian)
18 19 00 00
00011000 00011001 00000000 00000000
HTML Entity
ᤘ
URI Encoded
%E1%A4%98

Description

The Unicode character U+1918, commonly referred to as "LIMBU LETTER WA," is an essential element of the Limbu language, a major language spoken in eastern Nepal. Within the digital text sphere, this character plays a crucial role by representing the phonetic value 'w' in the Limbu script. This unique and distinctive letter contributes to maintaining the linguistic integrity and cultural identity of the Limbu people. The LIMBU LETTER WA is a critical component of the Limbu Unicode block (U+1900 – U+194F), which includes 50 characters, encompassing uppercase and lowercase letters, punctuation marks, and symbols that are indispensable for accurate representation and transmission of Limbu texts. The adoption of these characters into the Unicode Standard ensures their correct and consistent use across various digital platforms, thus preserving and promoting the Limbu language and its rich cultural heritage.

How to type the symbol on Windows

Hold Alt and type 6424 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1918. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1918 to binary: 00011001 00011000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10100100 10011000