LIMBU SUBJOINED LETTER RA·U+192A

Character Information

Code Point
U+192A
HEX
192A
Unicode Plane
Basic Multilingual Plane
Category
Spacing Mark

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 A4 AA
11100001 10100100 10101010
UTF16 (big Endian)
19 2A
00011001 00101010
UTF16 (little Endian)
2A 19
00101010 00011001
UTF32 (big Endian)
00 00 19 2A
00000000 00000000 00011001 00101010
UTF32 (little Endian)
2A 19 00 00
00101010 00011001 00000000 00000000
HTML Entity
ᤪ
URI Encoded
%E1%A4%AA

Description

U+192A, also known as Limbu Subjoined Letter Ra, is a typographical character primarily used in the Limbu language, which is spoken by the Limbu people residing in Eastern Nepal. This character plays a significant role in digital text representation of the Limbu script, which is an abugida writing system. In the context of typography and Unicode, U+192A represents the subjoined form of the letter 'Ra', which is used when the following letter is a vowel or at the end of a word. This subjoined character differentiates it from the independent form of Ra (U+1929), ensuring accurate text representation and readability for Limbu speakers. Its presence in Unicode, along with other characters of the Limbu script, facilitates digital communication and preservation of the language's unique cultural heritage.

How to type the symbol on Windows

Hold Alt and type 6442 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+192A. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+192A to binary: 00011001 00101010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10100100 10101010