THREE DIMENSIONAL ANGLE·U+27C0

Character Information

Code Point
U+27C0
HEX
27C0
Unicode Plane
Basic Multilingual Plane
Category
Math Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 9F 80
11100010 10011111 10000000
UTF16 (big Endian)
27 C0
00100111 11000000
UTF16 (little Endian)
C0 27
11000000 00100111
UTF32 (big Endian)
00 00 27 C0
00000000 00000000 00100111 11000000
UTF32 (little Endian)
C0 27 00 00
11000000 00100111 00000000 00000000
HTML Entity
⟀
URI Encoded
%E2%9F%80

Description

The Unicode character U+27C0, known as the Three Dimensional Angle, is a unique typographical symbol that holds immense significance in digital text. It is predominantly used to denote angles in three-dimensional spaces or models, making it an essential tool for professionals in fields like computer graphics, engineering, and architecture. The use of this symbol allows users to communicate complex geometric relationships more effectively. Although it does not have any specific cultural, linguistic, or technical context, the Three Dimensional Angle is an indispensable asset for those working with three-dimensional objects or concepts. By accurately representing angles in 3D space, this character helps streamline communication and collaboration across various industries and disciplines.

How to type the symbol on Windows

Hold Alt and type 10176 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+27C0. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+27C0 to binary: 00100111 11000000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10011111 10000000