Character Information

Code Point
U+2BE4
HEX
2BE4
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 AF A4
11100010 10101111 10100100
UTF16 (big Endian)
2B E4
00101011 11100100
UTF16 (little Endian)
E4 2B
11100100 00101011
UTF32 (big Endian)
00 00 2B E4
00000000 00000000 00101011 11100100
UTF32 (little Endian)
E4 2B 00 00
11100100 00101011 00000000 00000000
HTML Entity
⯤
URI Encoded
%E2%AF%A4

Description

The Unicode character U+2BE4, known as APOLLON, holds a significant position in the realm of typography. Its primary role is to represent the Greek letter "L" (Lambda) with an overline (a horizontal line crossing it). This overline usually denotes various meanings such as an 'accented' form or usage in mathematical notations. In digital text, APOLLON is often used in linguistic studies and academic contexts where it is essential to maintain the exact tonality and inflection of the original language. Additionally, this character finds its application in computer programming, particularly in algorithmic languages that utilize Greek letters for mathematical and scientific notations. APOLLON's usage further extends to typesetting and graphic design to achieve a specific typographic style or aesthetic.

How to type the symbol on Windows

Hold Alt and type 11236 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2BE4. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2BE4 to binary: 00101011 11100100. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10101111 10100100