Character Information

Code Point
U+2BE6
HEX
2BE6
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 AF A6
11100010 10101111 10100110
UTF16 (big Endian)
2B E6
00101011 11100110
UTF16 (little Endian)
E6 2B
11100110 00101011
UTF32 (big Endian)
00 00 2B E6
00000000 00000000 00101011 11100110
UTF32 (little Endian)
E6 2B 00 00
11100110 00101011 00000000 00000000
HTML Entity
⯦
URI Encoded
%E2%AF%A6

Description

The Vulcanus (U+2BE6) is a unique character in the Unicode Standard. It is not commonly used in digital text for any specific purpose, as it does not correspond to a letter or symbol in any known script or alphabet. However, this character is significant due to its role as an indicator of the existence and development of the Unicode Standard itself. The Vulcanus was created by John Hudson, a typographer and expert in typographic design. It represents a hypothetical script from the ancient civilization of Atlantis, showcasing Hudson's creativity and imagination in creating characters that do not correspond to any known language or cultural context. Despite its absence in typical usage, the Vulcanus remains an interesting artifact within the vast array of Unicode characters, serving as a testament to the ongoing evolution and expansion of digital text representation.

How to type the symbol on Windows

Hold Alt and type 11238 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2BE6. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2BE6 to binary: 00101011 11100110. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10101111 10100110