Character Information

Code Point
U+2B1C
HEX
2B1C
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 AC 9C
11100010 10101100 10011100
UTF16 (big Endian)
2B 1C
00101011 00011100
UTF16 (little Endian)
1C 2B
00011100 00101011
UTF32 (big Endian)
00 00 2B 1C
00000000 00000000 00101011 00011100
UTF32 (little Endian)
1C 2B 00 00
00011100 00101011 00000000 00000000
HTML Entity
⬜
URI Encoded
%E2%AC%9C

Description

The Unicode character U+2B1C, known as the WHITE LARGE SQUARE, plays a significant role in digital typography. It is often utilized to create square-shaped bullet points or to indicate a section break within a body of text. This symbol has no cultural or linguistic significance, but it holds importance in the technical realm due to its function in visual formatting and organizing content. In terms of usage, the White Large Square character helps to improve readability by visually separating sections, making it particularly useful for documents with a large volume of information. Its application is seen across various platforms, including word processing software, website development, and electronic publishing. The WHITE LARGE SQUARE symbol stands as an efficient tool in digital typography, aiding in content organization and overall text presentation.

How to type the symbol on Windows

Hold Alt and type 11036 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2B1C. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2B1C to binary: 00101011 00011100. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10101100 10011100