Character Information

Code Point
U+2B52
HEX
2B52
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 AD 92
11100010 10101101 10010010
UTF16 (big Endian)
2B 52
00101011 01010010
UTF16 (little Endian)
52 2B
01010010 00101011
UTF32 (big Endian)
00 00 2B 52
00000000 00000000 00101011 01010010
UTF32 (little Endian)
52 2B 00 00
01010010 00101011 00000000 00000000
HTML Entity
⭒
URI Encoded
%E2%AD%92

Description

The Unicode character U+2B52 is designated as the "WHITE SMALL STAR." In its typical usage within digital text, this symbol serves primarily for typographical purposes, often employed to indicate a star-shaped object or entity in a graphical context. It is also sometimes used in mathematics and computer programming to denote operations or functions, such as multiplication. While the WHITE SMALL STAR may appear visually similar to the "star" symbol commonly associated with ratings or reviews, they are distinct Unicode characters. The former is more frequently found in technical documents or mathematical equations, whereas the latter is often employed in cultural contexts, like movie reviews or restaurant critiques. Notably, the WHITE SMALL STAR character is not tied to any particular language or script, emphasizing its versatility across digital platforms and applications. Its widespread use underscores the importance of Unicode as a standardized system for encoding characters from virtually every written language worldwide.

How to type the symbol on Windows

Hold Alt and type 11090 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2B52. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2B52 to binary: 00101011 01010010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10101101 10010010