WHITE VERY SMALL SQUARE·U+2B1E

Character Information

Code Point
U+2B1E
HEX
2B1E
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 AC 9E
11100010 10101100 10011110
UTF16 (big Endian)
2B 1E
00101011 00011110
UTF16 (little Endian)
1E 2B
00011110 00101011
UTF32 (big Endian)
00 00 2B 1E
00000000 00000000 00101011 00011110
UTF32 (little Endian)
1E 2B 00 00
00011110 00101011 00000000 00000000
HTML Entity
⬞
URI Encoded
%E2%AC%9E

Description

The Unicode character U+2B1E, known as WHITE VERY SMALL SQUARE, is a typographical element used primarily in digital text for its specific symbolic representation. It serves as a visual separator or delimiter within textual content, particularly in programming languages, mathematical equations, and other technical contexts where precise layout and formatting are crucial. Although this character may not hold significant cultural or linguistic weight, it plays an essential role in improving readability and facilitating comprehension in specific digital environments. Its usage can be found across various platforms and applications that rely on Unicode for text encoding, ensuring consistent rendering and functionality across devices and software systems.

How to type the symbol on Windows

Hold Alt and type 11038 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2B1E. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2B1E to binary: 00101011 00011110. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10101100 10011110