Character Information

Code Point
U+2683
HEX
2683
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 9A 83
11100010 10011010 10000011
UTF16 (big Endian)
26 83
00100110 10000011
UTF16 (little Endian)
83 26
10000011 00100110
UTF32 (big Endian)
00 00 26 83
00000000 00000000 00100110 10000011
UTF32 (little Endian)
83 26 00 00
10000011 00100110 00000000 00000000
HTML Entity
⚃
URI Encoded
%E2%9A%83

Description

U+2683 is a unique Unicode character, also known as "DIE FACE-4." It plays a significant role in digital text by providing a symbolic representation for one of the four traditional Roman numerals used in numeration systems. As a numeral, DIE FACE-4 denotes the number 50. This digit is often employed in typography and document design to communicate values, dates, or other numerical data in an aesthetically pleasing manner that harkens back to historical writing systems. U+2683 has no known linguistic context outside of its numeric function, but its usage in digital text demonstrates the versatility and rich cultural history contained within the Unicode standard.

How to type the symbol on Windows

Hold Alt and type 9859 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2683. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2683 to binary: 00100110 10000011. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10011010 10000011