MAP SYMBOL FOR LIGHTHOUSE·U+26EF

Character Information

Code Point
U+26EF
HEX
26EF
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 9B AF
11100010 10011011 10101111
UTF16 (big Endian)
26 EF
00100110 11101111
UTF16 (little Endian)
EF 26
11101111 00100110
UTF32 (big Endian)
00 00 26 EF
00000000 00000000 00100110 11101111
UTF32 (little Endian)
EF 26 00 00
11101111 00100110 00000000 00000000
HTML Entity
⛯
URI Encoded
%E2%9B%AF

Description

The Unicode character U+26EF, also known as the MAP SYMBOL FOR LIGHTHOUSE, is a unique typographical symbol often used in digital text to represent a lighthouse. This specific character can be found within the Miscellaneous Symbols block of the Unicode standard, which encompasses a wide range of symbols that do not fall under other established categories. The MAP SYMBOL FOR LIGHTHOUSE is typically utilized in maps and navigation-related content to indicate the location of a lighthouse or to symbolize its function as a navigational aid. Although this character may be considered decorative or purely informational in some contexts, it holds significant cultural and historical importance due to the pivotal role lighthouses have played in maritime safety and history. In digital text, the Unicode MAP SYMBOL FOR LIGHTHOUSE adds depth and clarity, making it a valuable tool for authors, cartographers, and digital content creators alike.

How to type the symbol on Windows

Hold Alt and type 9967 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+26EF. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+26EF to binary: 00100110 11101111. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10011011 10101111