SQUARE FOUR CORNERS·U+26F6

Character Information

Code Point
U+26F6
HEX
26F6
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 9B B6
11100010 10011011 10110110
UTF16 (big Endian)
26 F6
00100110 11110110
UTF16 (little Endian)
F6 26
11110110 00100110
UTF32 (big Endian)
00 00 26 F6
00000000 00000000 00100110 11110110
UTF32 (little Endian)
F6 26 00 00
11110110 00100110 00000000 00000000
HTML Entity
⛶
URI Encoded
%E2%9B%B6

Description

The character U+26F6, known as the SQUARE FOUR CORNERS, is a typographical symbol often employed in digital text to signify an object with four equal sides and four right angles, like a square. It can be used for various purposes, such as representing a container, a boundary, or a simple graphical element in design work, games, and technical documentation. Although it does not serve any specific cultural, linguistic, or technical context, its use is versatile and can be tailored to fit the needs of different industries like software development, graphic designing, and digital media. Its inclusion in Unicode ensures that the SQUARE FOUR CORNERS character appears accurately on screens and in print across various platforms and devices, thereby enhancing clarity and effectiveness in communication.

How to type the symbol on Windows

Hold Alt and type 9974 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+26F6. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+26F6 to binary: 00100110 11110110. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10011011 10110110