TURNED WHITE SHOGI PIECE·U+26C9

Character Information

Code Point
U+26C9
HEX
26C9
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 9B 89
11100010 10011011 10001001
UTF16 (big Endian)
26 C9
00100110 11001001
UTF16 (little Endian)
C9 26
11001001 00100110
UTF32 (big Endian)
00 00 26 C9
00000000 00000000 00100110 11001001
UTF32 (little Endian)
C9 26 00 00
11001001 00100110 00000000 00000000
HTML Entity
⛉
URI Encoded
%E2%9B%89

Description

The Unicode character U+26C9, known as the Turned White Shogi Piece, is a symbol widely used in digital texts to represent a specific piece in the Japanese board game of Shogi. This character holds significant cultural importance as Shogi is deeply rooted in Japanese history and culture, with its origins dating back to the 10th century. The Turned White Shogi Piece, along with its black counterpart U+26C8, is used to denote pieces that have been captured during gameplay but not yet removed from the board. This symbolic representation of captured pieces aids in the clarity and understanding of Shogi games for players and spectators alike. The Turned White Shogi Piece exemplifies the rich history and nuances of this strategic board game, reflecting its continued popularity and significance within the Japanese culture.

How to type the symbol on Windows

Hold Alt and type 9929 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+26C9. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+26C9 to binary: 00100110 11001001. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10011011 10001001