WHITE DRAUGHTS MAN·U+26C0

Character Information

Code Point
U+26C0
HEX
26C0
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 9B 80
11100010 10011011 10000000
UTF16 (big Endian)
26 C0
00100110 11000000
UTF16 (little Endian)
C0 26
11000000 00100110
UTF32 (big Endian)
00 00 26 C0
00000000 00000000 00100110 11000000
UTF32 (little Endian)
C0 26 00 00
11000000 00100110 00000000 00000000
HTML Entity
⛀
URI Encoded
%E2%9B%80

Description

The Unicode character U+26C0 represents the White Draughts Man symbol, a representation commonly used in digital texts for board games such as checkers or draughts. This specific character enables players to visually distinguish pieces and their status on the game board, enhancing the overall gaming experience. In terms of technical context, U+26C0 is part of the Miscellaneous Symbols block within Unicode, which includes a variety of miscellaneous symbols and pictographs. The White Draughts Man symbol is widely used in digital communication platforms and games where users interact with each other, as it simplifies understanding gameplay mechanics and status. Overall, U+26C0 plays a significant role in representing the game pieces and their interactions, contributing to the clarity of board games such as draughts or checkers in digital formats.

How to type the symbol on Windows

Hold Alt and type 9920 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+26C0. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+26C0 to binary: 00100110 11000000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10011011 10000000