WHITE SHOGI PIECE·U+2616

Character Information

Code Point
U+2616
HEX
2616
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 98 96
11100010 10011000 10010110
UTF16 (big Endian)
26 16
00100110 00010110
UTF16 (little Endian)
16 26
00010110 00100110
UTF32 (big Endian)
00 00 26 16
00000000 00000000 00100110 00010110
UTF32 (little Endian)
16 26 00 00
00010110 00100110 00000000 00000000
HTML Entity
☖
URI Encoded
%E2%98%96

Description

The Unicode character U+2616, commonly known as the White Shogi Piece, is a typographical symbol used predominantly in digital text to represent a specific piece in the Japanese strategy board game called shogi. In shogi, each player has a set of 18 pieces, and the White Shogi Piece typically signifies the "gold" or "king" piece for the white side. This character is significant in both cultural and linguistic contexts as it represents an essential element within the popular traditional Japanese board game, shogi, which dates back to the 10th century. The use of U+2616 in digital text enables users to engage with shogi content without needing specialized images or graphics, thus promoting the accessibility and comprehension of this strategic game for a wider audience.

How to type the symbol on Windows

Hold Alt and type 9750 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2616. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2616 to binary: 00100110 00010110. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10011000 10010110