MYANMAR SIGN LITTLE SECTION·U+104A

Character Information

Code Point
U+104A
HEX
104A
Unicode Plane
Basic Multilingual Plane
Category
Other Punctuation

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 81 8A
11100001 10000001 10001010
UTF16 (big Endian)
10 4A
00010000 01001010
UTF16 (little Endian)
4A 10
01001010 00010000
UTF32 (big Endian)
00 00 10 4A
00000000 00000000 00010000 01001010
UTF32 (little Endian)
4A 10 00 00
01001010 00010000 00000000 00000000
HTML Entity
၊
URI Encoded
%E1%81%8A

Description

U+104A, the MYANMAR SIGN LITTLE SECTION, is a unique Unicode character that holds significant importance in the Myanmar script system. It serves as a crucial element in digital text, specifically when used within the Burmese language, which predominantly utilizes this script. Its primary role is to indicate the separation of sections or portions of text in written documents. The usage of this character helps maintain coherence and readability in lengthy texts by separating distinct segments, similar to how a comma or period is used in English. The MYANMAR SIGN LITTLE SECTION holds strong cultural, linguistic, and technical context within the Myanmar language and its digital representation. The character is specifically tailored for use with the Burmese script system, which employs a unique arrangement of glyphs to represent its phonetic and tonal values. As an integral part of this script, the U+104A character contributes to the continuity and integrity of written Myanmar. Overall, U+104A, the MYANMAR SIGN LITTLE SECTION, plays a vital role in the digital representation of the Burmese language. By dividing texts into distinct sections, it allows for improved comprehension and organization in both written and digital formats.

How to type the symbol on Windows

Hold Alt and type 4170 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+104A. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+104A to binary: 00010000 01001010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10000001 10001010