MYANMAR SIGN SHAN COUNCIL TONE-3·U+108C

Character Information

Code Point
U+108C
HEX
108C
Unicode Plane
Basic Multilingual Plane
Category
Spacing Mark

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 82 8C
11100001 10000010 10001100
UTF16 (big Endian)
10 8C
00010000 10001100
UTF16 (little Endian)
8C 10
10001100 00010000
UTF32 (big Endian)
00 00 10 8C
00000000 00000000 00010000 10001100
UTF32 (little Endian)
8C 10 00 00
10001100 00010000 00000000 00000000
HTML Entity
ႌ
URI Encoded
%E1%82%8C

Description

The character U+108C represents the MYANMAR SIGN SHAN COUNCIL TONE-3 in Unicode. This particular character plays a significant role in digital texts, specifically within the Myanmar language. It is utilized to denote tonal differences in the spoken language, aiding in accurate pronunciation and interpretation of words. The MYANMAR SIGN SHAN COUNCIL TONE-3 serves as an indicator for the tone of a syllable in the Burmese script. This script, also known as the Myanmar alphabet or Tai–Myanmar script, is derived from the Mon script and was modified under the influence of the Pallava script and Siddham script. The character belongs to the group of characters that are specific to the Burmese language, reflecting its cultural and linguistic importance in the region.

How to type the symbol on Windows

Hold Alt and type 4236 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+108C. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+108C to binary: 00010000 10001100. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10000010 10001100