ROMAN NUMERAL THREE·U+2162

Character Information

Code Point
U+2162
HEX
2162
Unicode Plane
Basic Multilingual Plane
Category
Letter Number

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 85 A2
11100010 10000101 10100010
UTF16 (big Endian)
21 62
00100001 01100010
UTF16 (little Endian)
62 21
01100010 00100001
UTF32 (big Endian)
00 00 21 62
00000000 00000000 00100001 01100010
UTF32 (little Endian)
62 21 00 00
01100010 00100001 00000000 00000000
HTML Entity
Ⅲ
URI Encoded
%E2%85%A2

Description

U+2162 is the Unicode character code for the Roman Numeral Three (Ⅲ). This character is primarily used in digital text to represent the Roman numeral "III" when conveying numerical information that requires the use of traditional Roman numerals. In contrast to Arabic numerals, which are used universally for numerical data and calculations, Roman numerals hold cultural significance and are often employed in contexts such as numbering historical periods, naming events or ceremonies, and representing certain dates or chapters in literature. The use of U+2162 is particularly prominent in works that draw from classical antiquity, ancient history, and the arts, where Roman numerals serve to evoke a sense of timelessness and tradition.

How to type the symbol on Windows

Hold Alt and type 8546 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2162. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2162 to binary: 00100001 01100010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10000101 10100010