OL CHIKI LETTER ERR·U+1C72

Character Information

Code Point
U+1C72
HEX
1C72
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 B1 B2
11100001 10110001 10110010
UTF16 (big Endian)
1C 72
00011100 01110010
UTF16 (little Endian)
72 1C
01110010 00011100
UTF32 (big Endian)
00 00 1C 72
00000000 00000000 00011100 01110010
UTF32 (little Endian)
72 1C 00 00
01110010 00011100 00000000 00000000
HTML Entity
ᱲ
URI Encoded
%E1%B1%B2

Description

U+1C72, also known as the OL CHIKI LETTER ERR, is a character within the Old Italic script block of the Unicode standard, specifically in the "Old Italic Extended" section. It is used primarily for digital text representation and encoding purposes, allowing for the accurate documentation and display of Old Italic texts, which were written using a group of related ancient Italian scripts between the 7th century BCE and the 1st century CE. The OL CHIKI LETTER ERR holds significance in linguistic and cultural contexts as it helps preserve and transmit knowledge about the history of Italy, particularly its pre-Roman and early Roman periods. Its technical role is to provide an accurate representation of this specific letter form within digital texts, facilitating proper encoding and processing for researchers, historians, and scholars working with Old Italic inscriptions and manuscripts.

How to type the symbol on Windows

Hold Alt and type 7282 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1C72. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1C72 to binary: 00011100 01110010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10110001 10110010