CHARACTER 0B12·U+0B12

Character Information

Code Point
U+0B12
HEX
0B12
Unicode Plane
Basic Multilingual Plane

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E0 AC 92
11100000 10101100 10010010
UTF16 (big Endian)
0B 12
00001011 00010010
UTF16 (little Endian)
12 0B
00010010 00001011
UTF32 (big Endian)
00 00 0B 12
00000000 00000000 00001011 00010010
UTF32 (little Endian)
12 0B 00 00
00010010 00001011 00000000 00000000
HTML Entity
଒
URI Encoded
%E0%AC%92

Description

The Unicode character U+0B12 represents the Cyrillic letter "Ѐ" or "Ye/Stsena". In digital text, this character is primarily used in the Kazakh language, which employs a Cyrillic script. It serves as a lowercase form of the Cyrillic "Ye" and has an uppercase counterpart denoted by U+0B13. The usage of this character is significant in Kazakh typography, as it contributes to the phonetic structure and overall readability of the language. Given its cultural and linguistic importance, understanding and correctly using the Cyrillic "Ѐ" character is essential for those engaging with Kazakh texts or digital communication platforms that support Cyrillic scripts.

How to type the symbol on Windows

Hold Alt and type 2834 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+0B12. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+0B12 to binary: 00001011 00010010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100000 10101100 10010010