ORIYA LETTER CA·U+0B1A

Character Information

Code Point
U+0B1A
HEX
0B1A
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E0 AC 9A
11100000 10101100 10011010
UTF16 (big Endian)
0B 1A
00001011 00011010
UTF16 (little Endian)
1A 0B
00011010 00001011
UTF32 (big Endian)
00 00 0B 1A
00000000 00000000 00001011 00011010
UTF32 (little Endian)
1A 0B 00 00
00011010 00001011 00000000 00000000
HTML Entity
ଚ
URI Encoded
%E0%AC%9A

Description

U+0B1A, the ORIYA LETTER CA, plays a significant role in digital texts that utilize the Oriya script, primarily used for writing the Odia language. The Oriya script is an abugida, a writing system where each character represents both a consonant and its inherent vowel. U+0B1A belongs to the class of consonants, specifically representing the /k/ sound when placed before a vowel. Its usage in digital texts contributes to preserving and promoting the rich linguistic heritage of Odia-speaking communities, ensuring accurate representation of their language in various forms of media and communication.

How to type the symbol on Windows

Hold Alt and type 2842 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+0B1A. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+0B1A to binary: 00001011 00011010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100000 10101100 10011010