LATIN SMALL LETTER SCHWA WITH RETROFLEX HOOK·U+1D95

Character Information

Code Point
U+1D95
HEX
1D95
Unicode Plane
Basic Multilingual Plane
Category
Lowercase Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 B6 95
11100001 10110110 10010101
UTF16 (big Endian)
1D 95
00011101 10010101
UTF16 (little Endian)
95 1D
10010101 00011101
UTF32 (big Endian)
00 00 1D 95
00000000 00000000 00011101 10010101
UTF32 (little Endian)
95 1D 00 00
10010101 00011101 00000000 00000000
HTML Entity
ᶕ
URI Encoded
%E1%B6%95

Description

The Unicode character U+1D95, also known as "LATIN SMALL LETTER SCHWA WITH RETROFLEX HOOK," is a specialized typographic element used in digital text to represent a specific linguistic sound or phoneme. This character belongs to the Latin script family and combines two distinct features: the schwa sound (a central vowel sound in many languages) and a retroflex hook, which refers to the positioning of the tip of the tongue curved backward towards the palate during pronunciation. In certain linguistic contexts, this character is employed to accurately depict specific phonetic variations, particularly useful for linguists, phoneticians, and those working with languages that exhibit complex phonemic systems or dialectal differences. The U+1D95 Latin Small Letter Schwa With Retroflex Hook plays a crucial role in digital text by enabling more precise representation of spoken sounds and supporting better communication across diverse languages and dialects.

How to type the symbol on Windows

Hold Alt and type 7573 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1D95. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1D95 to binary: 00011101 10010101. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10110110 10010101