LATIN SMALL LETTER B WITH MIDDLE TILDE·U+1D6C

Character Information

Code Point
U+1D6C
HEX
1D6C
Unicode Plane
Basic Multilingual Plane
Category
Lowercase Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 B5 AC
11100001 10110101 10101100
UTF16 (big Endian)
1D 6C
00011101 01101100
UTF16 (little Endian)
6C 1D
01101100 00011101
UTF32 (big Endian)
00 00 1D 6C
00000000 00000000 00011101 01101100
UTF32 (little Endian)
6C 1D 00 00
01101100 00011101 00000000 00000000
HTML Entity
ᵬ
URI Encoded
%E1%B5%AC

Description

The Unicode character U+1D6C, known as "LATIN SMALL LETTER B WITH MIDDLE TILDE," holds a unique role in digital text typography. It is a variant of the letter 'b' with a middle tilde (~) diacritic mark, which visually distinguishes it from the standard lowercase 'b'. This character is commonly used in various digital platforms to represent a specific sound or phonetic difference in certain languages and dialects that utilize the Latin script. It is predominantly found in linguistic contexts where the middle tilde signifies an altered pronunciation or allophone of the base letter 'b'. Despite not being widely used, the U+1D6C character serves as a valuable tool for researchers, linguists, and typographers working with languages that employ these unique phonetic distinctions.

How to type the symbol on Windows

Hold Alt and type 7532 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1D6C. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1D6C to binary: 00011101 01101100. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10110101 10101100