MODIFIER LETTER CAPITAL OU·U+1D3D

Character Information

Code Point
U+1D3D
HEX
1D3D
Unicode Plane
Basic Multilingual Plane
Category
Modifier Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 B4 BD
11100001 10110100 10111101
UTF16 (big Endian)
1D 3D
00011101 00111101
UTF16 (little Endian)
3D 1D
00111101 00011101
UTF32 (big Endian)
00 00 1D 3D
00000000 00000000 00011101 00111101
UTF32 (little Endian)
3D 1D 00 00
00111101 00011101 00000000 00000000
HTML Entity
ᴽ
URI Encoded
%E1%B4%BD

Description

The Unicode character U+1D3D, known as the Modifier Letter Capital OU (⭍), is a specialized letter used in various typographical applications. It serves as a diacritic, which means it modifies the pronunciation or meaning of other characters with which it is combined. Specifically, the Modifier Letter Capital OU alters the preceding character to sound like "w" in languages such as Igbo and Yoruba. Its primary usage lies in digital text formatting for these languages, where it plays a crucial role in preserving linguistic accuracy and clarity. It is not commonly found in everyday text but is essential in technical and linguistic contexts where precise pronunciation differentiation is necessary. The character is part of the Unicode Standard, which ensures global consistency and interoperability in digital communications across various platforms and devices.

How to type the symbol on Windows

Hold Alt and type 7485 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1D3D. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1D3D to binary: 00011101 00111101. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10110100 10111101