RUNIC CROSS PUNCTUATION·U+16ED

Character Information

Code Point
U+16ED
HEX
16ED
Unicode Plane
Basic Multilingual Plane
Category
Other Punctuation

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 9B AD
11100001 10011011 10101101
UTF16 (big Endian)
16 ED
00010110 11101101
UTF16 (little Endian)
ED 16
11101101 00010110
UTF32 (big Endian)
00 00 16 ED
00000000 00000000 00010110 11101101
UTF32 (little Endian)
ED 16 00 00
11101101 00010110 00000000 00000000
HTML Entity
᛭
URI Encoded
%E1%9B%AD

Description

The character U+16ED, known as the "Runic Cross Punctuation," holds a unique position within the realm of typography and Unicode. This specialized glyph is primarily used in digital text to represent the runic cross, an ancient symbol that originated from Norse mythology. In the context of cultural and linguistic significance, it serves as a crucial element in Runic alphabets, particularly in Old Norse inscriptions. Although its usage is not common in everyday digital communication, its inclusion in Unicode allows for broader accessibility and appreciation of historical scripts and artifacts. The Runic Cross Punctuation plays an important role in preserving cultural heritage and fostering a deeper understanding of the rich history surrounding ancient Norse languages.

How to type the symbol on Windows

Hold Alt and type 5869 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+16ED. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+16ED to binary: 00010110 11101101. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10011011 10101101