RUNIC LETTER BERKANAN BEORC BJARKAN B·U+16D2

Character Information

Code Point
U+16D2
HEX
16D2
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 9B 92
11100001 10011011 10010010
UTF16 (big Endian)
16 D2
00010110 11010010
UTF16 (little Endian)
D2 16
11010010 00010110
UTF32 (big Endian)
00 00 16 D2
00000000 00000000 00010110 11010010
UTF32 (little Endian)
D2 16 00 00
11010010 00010110 00000000 00000000
HTML Entity
ᛒ
URI Encoded
%E1%9B%92

Description

U+16D2 is a character in the Unicode standard that represents "Runic Letter Berkanan Beorc Bjarkan B." This specific rune holds significance in Old Norse and Germanic cultures, where it was used as a letter within the Elder Futhark, Younger Futhark, and Anglo-Saxon Futhorc runic alphabets. In digital text, U+16D2 is commonly employed to accurately represent this historical character in various applications, such as linguistics, cultural studies, and typography. Its usage helps maintain the integrity of texts that reference or are written in these ancient runic systems, providing a vital link to our understanding of early European history and language development.

How to type the symbol on Windows

Hold Alt and type 5842 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+16D2. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+16D2 to binary: 00010110 11010010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10011011 10010010