RUNIC LETTER HAGLAZ H·U+16BA

Character Information

Code Point
U+16BA
HEX
16BA
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 9A BA
11100001 10011010 10111010
UTF16 (big Endian)
16 BA
00010110 10111010
UTF16 (little Endian)
BA 16
10111010 00010110
UTF32 (big Endian)
00 00 16 BA
00000000 00000000 00010110 10111010
UTF32 (little Endian)
BA 16 00 00
10111010 00010110 00000000 00000000
HTML Entity
ᚺ
URI Encoded
%E1%9A%BA

Description

The Unicode character U+16BA represents the Runic letter "Haglaz" (ᚩ), a symbol from the ancient Futhark script used in the Nordic and Anglo-Saxon rune systems. In digital text, this character serves as a typographical element, contributing to the historical and cultural authenticity of texts dealing with Old Norse, Old English, or other Germanic languages. The Haglaz rune holds both phonetic and semantic significance in these linguistic contexts, representing the consonant sound /h/ or /x/. It is derived from the Younger Futhark runes, which emerged around 100-500 AD, and was part of the broader Futhark family of runic scripts. The Haglaz rune has been associated with various meanings in runological interpretations, including "hail," "harsh weather," or "battle." Its presence in digital text often signifies a deliberate choice to include historical and cultural accuracy, reflecting the rich history and linguistic diversity of the Germanic languages.

How to type the symbol on Windows

Hold Alt and type 5818 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+16BA. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+16BA to binary: 00010110 10111010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10011010 10111010