RUNIC LETTER ISAZ IS ISS I·U+16C1

Character Information

Code Point
U+16C1
HEX
16C1
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 9B 81
11100001 10011011 10000001
UTF16 (big Endian)
16 C1
00010110 11000001
UTF16 (little Endian)
C1 16
11000001 00010110
UTF32 (big Endian)
00 00 16 C1
00000000 00000000 00010110 11000001
UTF32 (little Endian)
C1 16 00 00
11000001 00010110 00000000 00000000
HTML Entity
ᛁ
URI Encoded
%E1%9B%81

Description

The character U+16C1 represents the RUNIC LETTER ISAZ, which is also known as ISS I in the Elder Futhark alphabet. This alphabet is a precursor to the modern English alphabet and was used by Germanic peoples for writing their Old Norse language. In digital text, U+16C1 serves an essential role in preserving linguistic history and facilitating accurate representation of ancient texts, as it accurately represents the form and structure of original Runic scripts. The RUNIC LETTER ISAZ holds importance due to its cultural significance, being a part of a writing system used across various Germanic tribes. It also contributes to typography studies by providing insights into the evolution of alphabetic scripts over time. Overall, U+16C1 is vital in both linguistic and technical contexts for maintaining historical accuracy and promoting better understanding of ancient languages and their origins.

How to type the symbol on Windows

Hold Alt and type 5825 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+16C1. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+16C1 to binary: 00010110 11000001. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10011011 10000001