SAMARITAN LETTER TIT·U+0808

Character Information

Code Point
U+0808
HEX
0808
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E0 A0 88
11100000 10100000 10001000
UTF16 (big Endian)
08 08
00001000 00001000
UTF16 (little Endian)
08 08
00001000 00001000
UTF32 (big Endian)
00 00 08 08
00000000 00000000 00001000 00001000
UTF32 (little Endian)
08 08 00 00
00001000 00001000 00000000 00000000
HTML Entity
ࠈ
URI Encoded
%E0%A0%88

Description

The character U+0808, known as Samaritan Letter Tit, holds significant importance within the realm of typography and Unicode systems. As a specialized character in digital text, it is primarily used for representing the ancient Semitic script of the Samaritan language. This script dates back to biblical times and has been preserved by the small Jewish community known as Samaritans. U+0808 represents one of the 21 unique letters within this script, which was inscribed on stone and pottery for centuries. Today, Samaritan Letter Tit plays a crucial role in maintaining linguistic integrity and cultural continuity for the Samaritan community. Its inclusion in Unicode ensures that digital platforms can accurately display and support the Samaritan language, facilitating communication, research, and preservation of this ancient script. As such, U+0808 serves as a vital link between past and present, enabling the Samaritan culture to endure in the rapidly advancing world of technology.

How to type the symbol on Windows

Hold Alt and type 2056 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+0808. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+0808 to binary: 00001000 00001000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100000 10100000 10001000