SINHALA SIGN ANUSVARAYA·U+0D82

Character Information

Code Point
U+0D82
HEX
0D82
Unicode Plane
Basic Multilingual Plane
Category
Spacing Mark

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E0 B6 82
11100000 10110110 10000010
UTF16 (big Endian)
0D 82
00001101 10000010
UTF16 (little Endian)
82 0D
10000010 00001101
UTF32 (big Endian)
00 00 0D 82
00000000 00000000 00001101 10000010
UTF32 (little Endian)
82 0D 00 00
10000010 00001101 00000000 00000000
HTML Entity
ං
URI Encoded
%E0%B6%82

Description

U+0D82 is a character from the Sinhala script, representing the "Anusvara" (එ) in digital text. The Anusvara is an inherent vowel that modifies the sound of a consonant, acting as a grammatical marker in Sinhala language. This character is essential for accurate and meaningful communication in Sinhala, which is one of the two official languages of Sri Lanka and spoken by over 16 million people worldwide. The Anusvara, like other characters in the Sinhala script, follows specific rules for its placement relative to the consonants it modifies. As a key element in written and digital communication within the Sinhala language community, U+0D82 plays a critical role in preserving linguistic identity and cultural heritage.

How to type the symbol on Windows

Hold Alt and type 3458 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+0D82. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+0D82 to binary: 00001101 10000010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100000 10110110 10000010