SUNDANESE LETTER AE·U+1B86

Character Information

Code Point
U+1B86
HEX
1B86
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AE 86
11100001 10101110 10000110
UTF16 (big Endian)
1B 86
00011011 10000110
UTF16 (little Endian)
86 1B
10000110 00011011
UTF32 (big Endian)
00 00 1B 86
00000000 00000000 00011011 10000110
UTF32 (little Endian)
86 1B 00 00
10000110 00011011 00000000 00000000
HTML Entity
ᮆ
URI Encoded
%E1%AE%86

Description

The Unicode character U+1B86, known as SUNDANESE LETTER AE, holds a significant role in digital texts pertaining to the Sundanese language, which is primarily spoken in West Java, Indonesia. In this alphabetic system, the character represents the consonant-vowel sound "a" followed by "e," forming a distinct phonetic identity within the language. The SUNDANESE LETTER AE exhibits cultural and linguistic importance as it contributes to the richness and diversity of Sundanese literature, which spans traditional oral stories to modern digital writings. As part of the Sundanese script, U+1B86 is vital in preserving the unique linguistic heritage of this community while enhancing global communication and understanding through accurate character encoding.

How to type the symbol on Windows

Hold Alt and type 7046 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1B86. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1B86 to binary: 00011011 10000110. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101110 10000110