INTERSECTION BESIDE AND JOINED WITH INTERSECTION·U+2A4B

Character Information

Code Point
U+2A4B
HEX
2A4B
Unicode Plane
Basic Multilingual Plane
Category
Math Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 A9 8B
11100010 10101001 10001011
UTF16 (big Endian)
2A 4B
00101010 01001011
UTF16 (little Endian)
4B 2A
01001011 00101010
UTF32 (big Endian)
00 00 2A 4B
00000000 00000000 00101010 01001011
UTF32 (little Endian)
4B 2A 00 00
01001011 00101010 00000000 00000000
HTML Entity
⩋
URI Encoded
%E2%A9%8B

Description

The Unicode character U+2A4B, known as the INTERSECTION BESIDE AND JOINED WITH INTERSECTION, plays a vital role in digital text representation, particularly in mathematics and computer science applications. This character is essential for expressing complex relationships between sets or elements within equations, providing clear visual cues to readers about the connections between various components. Although this specific symbol may not be widely known to the general public, it has significant importance within niche communities, including mathematicians, logicians, and software developers who use it to enhance the clarity and precision of their work. Its utilization contributes to reducing ambiguity and enhancing the accuracy of communication in these specialized fields.

How to type the symbol on Windows

Hold Alt and type 10827 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2A4B. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2A4B to binary: 00101010 01001011. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10101001 10001011