LINE INTEGRATION NOT INCLUDING THE POLE·U+2A14

Character Information

Code Point
U+2A14
HEX
2A14
Unicode Plane
Basic Multilingual Plane
Category
Math Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 A8 94
11100010 10101000 10010100
UTF16 (big Endian)
2A 14
00101010 00010100
UTF16 (little Endian)
14 2A
00010100 00101010
UTF32 (big Endian)
00 00 2A 14
00000000 00000000 00101010 00010100
UTF32 (little Endian)
14 2A 00 00
00010100 00101010 00000000 00000000
HTML Entity
⨔
URI Encoded
%E2%A8%94

Description

U+2A14, also known as LINE INTEGRATION NOT INCLUDING THE POLE, is a typographical character primarily used in the field of digital text and Unicode. This symbol represents an integrated line that does not include the pole, which implies a continuous horizontal line that has been seamlessly connected but omits the vertical component at one end. In digital typography, it serves as a visual element for integrating separate lines or sections within a larger text body without disrupting the flow of the composition. This character is often utilized in creating visually appealing layouts and designs in various digital applications such as websites, documents, and graphic designs. While its usage may not be widespread, it holds significance in specific contexts where precise control over typographical elements is necessary.

How to type the symbol on Windows

Hold Alt and type 10772 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2A14. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2A14 to binary: 00101010 00010100. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10101000 10010100