TILDE OPERATOR WITH DOT ABOVE·U+2A6A

Character Information

Code Point
U+2A6A
HEX
2A6A
Unicode Plane
Basic Multilingual Plane
Category
Math Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 A9 AA
11100010 10101001 10101010
UTF16 (big Endian)
2A 6A
00101010 01101010
UTF16 (little Endian)
6A 2A
01101010 00101010
UTF32 (big Endian)
00 00 2A 6A
00000000 00000000 00101010 01101010
UTF32 (little Endian)
6A 2A 00 00
01101010 00101010 00000000 00000000
HTML Entity
⩪
URI Encoded
%E2%A9%AA

Description

The Unicode character U+2A6A, known as the Tilde Operator With Dot Above, holds a distinctive role in digital typography. This unique symbol is predominantly utilized within mathematical expressions and computer programming, primarily in algebraic notation systems like LaTeX or MathML, where it represents either a dotless 'j' (IPA-like) or the "tilde" operator. In various programming languages, such as Haskell and Lua, the Tilde Operator With Dot Above serves as an overloading operator for specific functions. Although this character is not widely used in general text communication, it holds importance within niche communities of programmers and mathematicians. The Tilde Operator With Dot Above's cultural and linguistic context primarily resides within these specialized fields, where accurate expression of complex mathematical equations or programming constructs is vital for precise communication and understanding among experts.

How to type the symbol on Windows

Hold Alt and type 10858 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2A6A. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2A6A to binary: 00101010 01101010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10101001 10101010