DOTTED RIGHT-POINTING ANGLE·U+2E16

Character Information

Code Point
U+2E16
HEX
2E16
Unicode Plane
Basic Multilingual Plane
Category
Other Punctuation

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 B8 96
11100010 10111000 10010110
UTF16 (big Endian)
2E 16
00101110 00010110
UTF16 (little Endian)
16 2E
00010110 00101110
UTF32 (big Endian)
00 00 2E 16
00000000 00000000 00101110 00010110
UTF32 (little Endian)
16 2E 00 00
00010110 00101110 00000000 00000000
HTML Entity
⸖
URI Encoded
%E2%B8%96

Description

U+2E16, known as the Dotted Right-Pointing Angle, is a typographical character predominantly used in Unicode digital text. It serves a crucial role in rendering mathematical equations, graphical representations, and certain logical expressions. The symbol consists of an arrow that points to the right, with a dot at its tip, which visually distinguishes it from other arrow symbols. In linguistic and cultural contexts, the Dotted Right-Pointing Angle does not hold any specific significance. However, it is widely used in technical fields such as computer science, engineering, and mathematics to indicate directions, data flow, or function arguments. Its versatility and distinct appearance make it an essential tool for clear and accurate communication of complex ideas across these disciplines.

How to type the symbol on Windows

Hold Alt and type 11798 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2E16. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2E16 to binary: 00101110 00010110. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10111000 10010110