TILDE WITH DOT ABOVE·U+2E1E

Character Information

Code Point
U+2E1E
HEX
2E1E
Unicode Plane
Basic Multilingual Plane
Category
Other Punctuation

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 B8 9E
11100010 10111000 10011110
UTF16 (big Endian)
2E 1E
00101110 00011110
UTF16 (little Endian)
1E 2E
00011110 00101110
UTF32 (big Endian)
00 00 2E 1E
00000000 00000000 00101110 00011110
UTF32 (little Endian)
1E 2E 00 00
00011110 00101110 00000000 00000000
HTML Entity
⸞
URI Encoded
%E2%B8%9E

Description

The Unicode character U+2E1E, known as TILDE WITH DOT ABOVE, plays a significant role in digital typography, particularly in language systems that require unique diacritical marks for accurate expression. This special character is used to create an accent in which a tilde (~) symbol rests above a dot (.). Its primary use is to denote specific phonetic or linguistic characteristics in certain languages and dialects, such as Nahuatl, where it helps differentiate vowel sounds. The TILDE WITH DOT ABOVE does not have any direct cultural significance but serves as a vital tool for accurate language representation. In digital text and typography, this character is essential for proper communication and understanding across diverse linguistic communities that rely on such nuanced accents to distinguish meanings and convey information accurately.

How to type the symbol on Windows

Hold Alt and type 11806 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2E1E. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2E1E to binary: 00101110 00011110. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10111000 10011110