CHARACTER 0B80·U+0B80

Character Information

Code Point
U+0B80
HEX
0B80
Unicode Plane
Basic Multilingual Plane

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E0 AE 80
11100000 10101110 10000000
UTF16 (big Endian)
0B 80
00001011 10000000
UTF16 (little Endian)
80 0B
10000000 00001011
UTF32 (big Endian)
00 00 0B 80
00000000 00000000 00001011 10000000
UTF32 (little Endian)
80 0B 00 00
10000000 00001011 00000000 00000000
HTML Entity
஀
URI Encoded
%E0%AE%80

Description

The Unicode character U+0B80 is a typographical representation with limited usage in the digital text realm. It holds the position of "Modifier Letter Apostrophe" in the Unicode Standard, which indicates its role as a modifier for other characters in certain scripts. Its primary purpose is to modify or alter the pronunciation, meaning, or form of another character, predominantly in the Latin script. Although this character may not have widespread application across various languages and digital text formats, it serves an essential function in specific linguistic contexts where its use is necessary for accurate representation and interpretation.

How to type the symbol on Windows

Hold Alt and type 2944 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+0B80. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+0B80 to binary: 00001011 10000000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100000 10101110 10000000