CHARACTER 1716·U+1716

Character Information

Code Point
U+1716
HEX
1716
Unicode Plane
Supplementary Multilingual Plane

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 9C 96
11100001 10011100 10010110
UTF16 (big Endian)
17 16
00010111 00010110
UTF16 (little Endian)
16 17
00010110 00010111
UTF32 (big Endian)
00 00 17 16
00000000 00000000 00010111 00010110
UTF32 (little Endian)
16 17 00 00
00010110 00010111 00000000 00000000
HTML Entity
᜖
URI Encoded
%E1%9C%96

Description

U+1716 is a unique character in the Unicode Standard, representing the letter "ᛠ". Belonging to the Old Italic script, this character has a significant role in digital text as it is used for typographical and linguistic purposes. Historically, the Old Italic script was utilized by the ancient Italic peoples, including the Etruscans and early Romans, dating back to around 900-700 BCE. In more recent times, this character is particularly useful in various research fields like ancient history, archaeology, and linguistics, as it helps maintain the integrity of historical texts and facilitates a better understanding of the past. Additionally, U+1716 allows for accurate transcription and translation of texts from that era, contributing to a more comprehensive study of cultural contexts and linguistic developments during the time when these scripts were in use.

How to type the symbol on Windows

Hold Alt and type 5910 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1716. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1716 to binary: 00010111 00010110. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10011100 10010110