CHARACTER 0E3D·U+0E3D

Character Information

Code Point
U+0E3D
HEX
0E3D
Unicode Plane
Basic Multilingual Plane

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E0 B8 BD
11100000 10111000 10111101
UTF16 (big Endian)
0E 3D
00001110 00111101
UTF16 (little Endian)
3D 0E
00111101 00001110
UTF32 (big Endian)
00 00 0E 3D
00000000 00000000 00001110 00111101
UTF32 (little Endian)
3D 0E 00 00
00111101 00001110 00000000 00000000
HTML Entity
฽
URI Encoded
%E0%B8%BD

Description

U+0E3D is a special Unicode character with the code point value 0xE3D. In its typical usage or role within digital text, this character does not have any widely recognized or common function. However, it may be used in specific contexts to represent particular characters or symbols, especially in niche languages and scripts that are not commonly known or utilized. There might not be a notable cultural, linguistic, or technical context for U+0E3D, but it is important to remember that Unicode provides a comprehensive system to encompass all existing writing systems and their respective characters, which includes rare and less-known ones as well. In summary, U+0E3D is a unique character within the vast expanse of the Unicode standard, although it may not have any significant or widespread application in digital text.

How to type the symbol on Windows

Hold Alt and type 3645 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+0E3D. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+0E3D to binary: 00001110 00111101. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100000 10111000 10111101