TIFINAGH LETTER YAM·U+2D4E

Character Information

Code Point
U+2D4E
HEX
2D4E
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 B5 8E
11100010 10110101 10001110
UTF16 (big Endian)
2D 4E
00101101 01001110
UTF16 (little Endian)
4E 2D
01001110 00101101
UTF32 (big Endian)
00 00 2D 4E
00000000 00000000 00101101 01001110
UTF32 (little Endian)
4E 2D 00 00
01001110 00101101 00000000 00000000
HTML Entity
ⵎ
URI Encoded
%E2%B5%8E

Description

The Unicode character U+2D4E, known as TIFINAGH LETTER YAM, is a specialized letter used primarily in the Tifinagh script. Tifinagh is an ancient Berber writing system that has been adapted and utilized by various North African cultures over time. Typically employed in digital text for linguistic purposes, Tifinagh has played a critical role in preserving the cultural heritage of Berber-speaking communities. U+2D4E represents the sound 'y' or 'jaa', depending on its position in a word and the adjacent letters. In contemporary usage, Tifinagh has gained significance as it serves to promote cultural identity and pride among Berber speakers. This character contributes to the preservation of the rich linguistic history and traditions of these communities in the face of globalization and modernity.

How to type the symbol on Windows

Hold Alt and type 11598 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2D4E. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2D4E to binary: 00101101 01001110. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10110101 10001110