Character Information

Code Point
U+18D0
HEX
18D0
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 A3 90
11100001 10100011 10010000
UTF16 (big Endian)
18 D0
00011000 11010000
UTF16 (little Endian)
D0 18
11010000 00011000
UTF32 (big Endian)
00 00 18 D0
00000000 00000000 00011000 11010000
UTF32 (little Endian)
D0 18 00 00
11010000 00011000 00000000 00000000
HTML Entity
ᣐ
URI Encoded
%E1%A3%90

Description

The Unicode character U+18D0 (CANADIAN SYLLABICS RWII) plays a significant role in the representation of Canadian Aboriginal languages within digital text. It is part of the larger set of Canadian Syllabics, which were developed in the 1940s by missionaries to translate religious texts into Indigenous languages. The character RWII specifically represents a consonant-vowel sequence found in these languages, enabling accurate representation of their phonetic and phonological properties. In modern digital communication, U+18D0 facilitates the preservation and promotion of Canada's Indigenous linguistic heritage by allowing for the authentic expression of these languages online. This is crucial for both linguistic research and cultural maintenance, as it ensures that these languages can be shared, learned, and passed down through generations.

How to type the symbol on Windows

Hold Alt and type 6352 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+18D0. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+18D0 to binary: 00011000 11010000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10100011 10010000