CANADIAN SYLLABICS SAYISI JI·U+161A

Character Information

Code Point
U+161A
HEX
161A
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 98 9A
11100001 10011000 10011010
UTF16 (big Endian)
16 1A
00010110 00011010
UTF16 (little Endian)
1A 16
00011010 00010110
UTF32 (big Endian)
00 00 16 1A
00000000 00000000 00010110 00011010
UTF32 (little Endian)
1A 16 00 00
00011010 00010110 00000000 00000000
HTML Entity
ᘚ
URI Encoded
%E1%98%9A

Description

U+161A, also known as CANADIAN SYLLABICS SAYISI JI, is a character belonging to the Unicode standard that represents a symbol in the Canadian Aboriginal Syllabics script. This script is primarily used for writing Cree, Ojibwe, and other Algonquian languages spoken by Indigenous peoples in Canada. The character U+161A specifically represents the syllable "ji" in these languages. In digital text, U+161A serves as a crucial element for accurate representation of the Canadian Aboriginal Syllabics script, allowing for the precise communication of linguistic content and cultural heritage. As part of the Unicode standard, this character ensures compatibility across various platforms and devices, facilitating the use and preservation of Indigenous languages through digital media. The inclusion of U+161A in the Unicode standard is a testament to the growing recognition of the importance of preserving and promoting the linguistic diversity of Canada's Indigenous peoples.

How to type the symbol on Windows

Hold Alt and type 5658 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+161A. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+161A to binary: 00010110 00011010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10011000 10011010