CANADIAN SYLLABICS WEST-CREE RA·U+158D

Character Information

Code Point
U+158D
HEX
158D
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 96 8D
11100001 10010110 10001101
UTF16 (big Endian)
15 8D
00010101 10001101
UTF16 (little Endian)
8D 15
10001101 00010101
UTF32 (big Endian)
00 00 15 8D
00000000 00000000 00010101 10001101
UTF32 (little Endian)
8D 15 00 00
10001101 00010101 00000000 00000000
HTML Entity
ᖍ
URI Encoded
%E1%96%8D

Description

The character U+158D (CANADIAN SYLLABICS WEST-CREE RA) is a glyph from the Unicode standard, specifically used in digital text to represent a phonetic element within the West Cree dialect of the Canadian Syllabics writing system. As part of the 64th group of West Cree syllabic characters, it plays an essential role in representing the distinct sounds and phonemes that form words and sentences in the Cree language. This character is primarily used for transcription and translation purposes, facilitating communication among the Cree-speaking communities across Canada, particularly in the provinces of Ontario, Quebec, Manitoba, Saskatchewan, Alberta, and the Northwest Territories. In terms of linguistic context, the Canadian Syllabics writing system was developed by missionaries in the 19th century to transcribe the Cree language, which is an Algonquian language spoken by thousands of people in Canada. The West Cree dialect is just one of several dialects, and U+158D (CANADIAN SYLLABICS WEST-CREE RA) serves as a crucial component for accurate representation of the language's phonological structure. Technically, U+158D is encoded in the Unicode standard, allowing for its consistent representation and usage across various platforms, software, and devices that support Unicode encoding. This ensures that digital text containing this character remains readable and accessible to users of different systems, fostering cross-platform communication and preservation of linguistic diversity.

How to type the symbol on Windows

Hold Alt and type 5517 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+158D. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+158D to binary: 00010101 10001101. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10010110 10001101